The Art of Synth Soloing: Filter FUNdamentals
By JERRY KOVARSKY
Tue, 8 May 2012
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Fig. 1. The Filter Mod page in a sound program on the Korg Kronos. AMS means “alternate modulation source.” I’ve assigned the up direction of the joystick (JS+Y) to open up the filter cutoff and the down direction (JS-Y) to close it down.
By Jerry Kovarsky

SINCE WE LAUNCHED THS COLUMN IN DECEMBER 2011, WE’VE COME A LONG WAY
in exploring pitch-related performance techniques. This month, we’re changing gears to learn some programming concepts to enhance the presets you use, and to help you create your own presets as well. We’ll start with something nearly every synth has in common regardless of what kind of technology it uses to generate sound: the filter.

Back when all synthesizers had knob-laden front panels (thankfully, this design trend has been coming back), it was second nature to reach out and change settings during performance. Since synths had limited preset memory or none at all, you had to constantly interact with the synth, unless you had a rock-star budget and could afford a spare keyboard for every sound you needed to make. Today, if you have an instrument with plenty of front panel controls, or some modular gear, you know what I’m talking about. Varying your sound while playing keeps things interesting and avoids the common trap of simply playing a lot of notes—not that there’s necessarily anything wrong with that! Let’s start exploring some ways you can get into this, and we’ll move deeper into associated programming and playing techniques in the next few months.

Filter Types

The most common move you can make is to sweep a filter, starting from a closed sound and opening up, or increasing the cutoff as you go. Most synths have a controller assigned, or dedicated to filter cutoff , and most soft synths will have that parameter assigned to a MIDI continuous control (CC) number for easy access. Hold a low note and sweep the filter— and try not to move your lips while doing it!

To be sure everyone is on the same page, I’ll start with some basics. A filter is a component of a synthesizer that blocks some of the harmonic content that’s coming from the oscillator(s). It’s subtractive, meaning it takes away from the harmonic content of the sound. Some filters can be considered to add to the sound due to their emphasizing certain frequencies, but we’ll save that for a future column.

The most common type is a lowpass filter, which passes frequencies below the cutoff point and blocks frequencies above it. Starting with this type of filter “closed” will produce a very dark or muffled sound, and as you increase the cutoff, the sound gets brighter. How much change you hear depends on what you’re feeding the filter from the oscillator. If it’s harmonically rich (like a sawtooth wave or a sample of an organ with lots of stops pulled out), you’ll hear a lot. If it’s is very simple (like a sine wave), not so much.

It’s common to assign cutoff frequency to a knob, slider, or sometimes the modulation wheel. Control sources like an envelope can vary the cutoff over time. So can velocity, based on how hard you hit a key.

Another common filter type is highpass, which lets the frequencies above the cutoff through and blocks those below it. Starting from the lowest level, your sound will be unchanged; as you sweep higher, you’ll hear a brighter or thinner sound.

A bandpass filter passes frequencies within a defined range, blocking everything but this “slice” of harmonic content. A band-reject filter does the opposite, letting everything through except for the frequencies within the defined range.

 
Fig. 2. Absynth’s filter cutoff and resonance are controlled by MIDI CCs 25 and 26, respectively. In turn, I’ve assigned these to the Y and X axes of an external Kaoss pad, letting me “play” both parameters with one finger.
I’ve been saying how a filter blocks frequencies, but it’s not always a severe cut. It’s usually a slope or rolloff , and the reduction in volume of the blocked frequencies is measured in dB (decibels) per octave. The steepest cut is usually a 24dB-per-octave design, and it’s common to see 18, 12, or even 6dB designs.

Resonance

Resonance emphasizes a narrow band of frequencies right near the cutoff point, creating a sharp, nasal quality. Increasing the resonance, holding a low note, and sweeping the cutoff frequency, is a classic technique for getting a wet, “squirty,” sharp sound. With an initialized or very basic sound, try setting the resonance of your synth around 75 percent of the way up, then sweeping the cutoff low to high. Adjust the resonance to various levels and get to know what works best for your taste, with different waveforms or samples, and for different ranges of your keyboard. Then, “reverse engineer” the filter settings of your favorite factory presets from your synth.

Not all synth filters are resonant (those that aren’t don’t have a resonance control/parameter), but these days, most are. A word of caution: Sweeping the filter with the resonance set too high can be hazardous to your speakers and eardrums, so keep the volume down during your initial experiments!

Playing the Filter

Most modern ROMplers and workstations offer many ways to modulate filter cutoff and resonance beyond simply turning dedicated knobs, so you can keep the hardwired settings but add another controller to make “playing” the filter more easy during your screamin’ keyboard solo. On Yamaha Motifs, you set this up as part of a Controller Set, which is a modulation matrix for assigning hardware controls to various destinations. On Korg keyboards like the Triton, Karma, M3, and Kronos, you do it using the AMS1 and AMS2 sources on the Filter Mod Page (see Figure 1).

In soft synths, the most common way to control these parameters is with a MIDI CC assignment, either factory-assigned or customized via MIDI Learn as part of your own controller map. Additional assignments can be added if the synth offers a Modulation Matrix, which we discussed in December 2011’s column.

What other controllers would you want to sweep the filter cutoff ? If your synth/controller has sliders, try one—it’s a different feel than a knob. Using an X/Y pad (such as on the Novation SL controllers, Minimoog Voyager, or Korg Kaoss) or vector joystick (such as on the Korg Kronos) is a very cool way to do it. In Figure 2 above, I’ve assigned the cutoff in Native Instruments Absynth to the Y-axis (up and down) to filter cutoff , and resonance to the X-axis (left and right). Th is lets me interact with both parameters using one controller, which is much easier than trying to twirl two knobs while also playing notes!

Jerry Kovarsky has had a more than three decade career in product development, brand management, and sound design.

 
 
 
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